Blog-Tour and Guest Post: Zeus is Dead by Michael G. Munz (Booktrope Publishing)

blog tour, book tour, spotlight, booktrope publishing, guest post, michael g munz, zeus is dead

Hi everyone!

This post is a day late, apologies for that! :-( We’ve been moving into our first house and we hardly have a kitchen, never mind an internet connection. :-) That being said, here we go:

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Zeus is Dead – A Monstrously Inconvenient Adventure by Michael G Munz.

ZID cover

Title: Zeus is Dead: A Monstrously Inconvenient Adventure

Author: Michael G. Munz

Genre: Contemporary Mythological Fantasy

Release date: July 21st, 2014

Publisher: Booktrope Publishing

Length: 446 pages (paperback)

The gods are back. Did you myth them?

You probably saw the press conference. Nine months ago, Zeus’s murder catapulted the Greek gods back into our world. Now they revel in their new temples, casinos, and media empires—well, all except Apollo. A compulsive overachiever with a bursting portfolio of godly duties, the amount of email alone that he receives from rapacious mortals turns each of his days into a living hell.

Yet there may be hope, if only he can return Zeus to life! With the aid of Thalia, the muse of comedy and science fiction, Apollo will risk his very godhood to help sarcastic TV producer Tracy Wallace and a gamer-geek named Leif—two mortals who hold the key to Zeus’s resurrection. (Well, probably. Prophecies are tricky buggers.)

Soon an overflowing inbox will be the least of Apollo’s troubles. Whoever murdered Zeus will certainly kill again to prevent his return, and avoiding them would be far easier if Apollo could possibly figure out who they are.

Even worse, the muse is starting to get cranky.

Discover a world where reality TV heroes slay actual monsters and the gods have their own Twitter feeds: Zeus Is Dead: A Monstrously Inconvenient Adventure!

About the Author:

An award-winning writer of speculative fiction, Michael G. Munz was born in Pennsylvania but moved to Washington State in 1977 at the age of three. Unable to escape the state’s gravity, he has spent most of his life there and studied writing at the University of Washington.

Michael developed his creative bug in college, writing and filming four exceedingly amateur films before setting his sights on becoming a novelist. Driving this goal is the desire to tell entertaining stories that give to others the same pleasure as other writers have given to him. He enjoys writing tales that combine the modern world with the futuristic or fantastic.

Michael has traveled to three continents and has an interest in Celtic and Classical mythology. He also possesses what most “normal” people would likely deem far too much familiarity with a wide range of geek culture, though Michael prefers the term geek-bard: a jack of all geek-trades, but master of none–except possibly Farscape and Twin Peaks.

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Here’s a guest post by Michael. :-)

Hi everyone! It’s great to be here on Dave Brendon’s Fantasy & Sci-Fi Blog. (I mean, ya know, figuratively. I’m not actually here in the Internet. Probably not, anyway. There’s the tiniest chance I’m somewhere in here battling the Master Control Program.) In honor of the recent release of my comedic fantasy novel Zeus Is Dead: A Monstrously Inconvenient Adventure, Dave has asked me to talk about my writing process.

Some writers like to grab the reins of an idea or character that interests them, dig in the twin spurs of creativity and caffeine, and see where it takes them. They ride, sometimes finding glorious vistas, sometimes getting lost in a ravine, and often both. If they’re lucky, it’ll carry them directly to the stars. Or they might ram into a brick wall that shatters their mount to pieces. That’s the first draft. Then they take the reins again and, now that they’ve mapped the terrain during that first wild ride, plot a more perfect course to reach the vistas and avoid the ravines. This often involves a great deal of revising.

Stephen King likes this particular method. (Did you know he found the story and characters in The Stand were getting away from him, so he blew up the house in which most of them were meeting? The guy’s brutal.) It’s a fantastic method, and some authors obviously do quite well with it.

But it’s not my method. I’m a meticulous planner, and I like to know, more or less, where I’m going when I start the journey. The method that I’ve found works best for me—also a perfectly legitimate method used by numerous authors (Terry Brooks, to name one)—is somewhat the reverse: I tend to front-load the work in the sense that I take more time to sketch things ahead of time before starting in on my first draft.

First I need to decide on my general premise. It’s got to be something that excites me enough to want to spend an entire novel’s worth of time writing. This is both a “what if?” and a good answer. Then I sketch the main characters (who they are, where they came from, and where they’re going), create a “step sheet” that shows the flow of both character arcs and plot progression, and make a bunch of notes about the setting itself. All of this helps inform my writing so I can work in common themes, foreshadowing, and better set up character moments. (To continue with the metaphor from the first method, rather than taking a wild ride through the terrain, I get a satellite image.)

Then, finally, I actually write, using the step sheet and character sketches as a guide. This does NOT mean those things are inviolate. I might come up with new ideas as I go (and certain parts of my step sheet sometimes say “whatever seems to make sense for the characters at this point”), change directions, or even discover that the characters themselves have tapped me on the shoulder (or punched me in the face) to say they want to do things differently.

I hate when they punch me in the face. So far I haven’t had to kill anyone for that. (Okay, so actually I love when they punch me in the face. It’s great to see a character take on a life of his or her own. But sometimes those punches can put serious kinks in my plans! Jerks.) :D

So that gets me through the first draft. From there I edit, revise, agonize, improvise, exercise (it’s good to get the brain working, plus it rhymes here, which is my main reason for mentioning it) and probably eat some pizza.

Come to think of it, pizza (and caffeine) is also a very important part of the earlier steps, too.

So that’s my method. It works for me, but every writer is different. If anyone ever tries to tell you there’s only one “right” way to write a book, you kick them in the shins, and then do it again for me. (And then, ya know, run.) While there are a number of different things that must be done when writing a book, there are also a number of different ways to go about doing them.

Thanks for reading, everyone! Check out the result of my process (and hopefully get a few laughs in the bargain) in my comedic contemporary fantasy Zeus Is Dead: A Monstrously Inconvenient Adventure, in paperback and ebook formats from Booktrope Publishing!

***

There we go, folks – I’ll definitely be making time to give ‘Zeus is Dead’ a read, seems like it’ll be an enjoyable read! :-)

To connect with Michael, check him on Twitter and Facebook; order the novel from Amazon and Barnes & Noble, add the book on Goodreads, and check out his website for more information regarding him and his work.

Massive thanks to Vanya for her patience, and to Michael for the great guest-post! :-)

Happy reading and always Be EPIC!


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